Thin Plate Spline Motion Model
The thin-plate-spline motion model has several possible use cases for a technical audience. One potential application is in video game development, where this model can be used to create lifelike character animations by smoothly transforming the character's poses and movements. Another use case could be in virtual reality and augmented reality applications, where the model can be used to animate virtual objects and make them interact with the real world in a more realistic manner. Additionally, this model could be applied in the film and animation industry to enhance traditional animation techniques and create more fluid and natural motion in characters and objects. Overall, the thin-plate-spline motion model opens up possibilities for creating visually appealing and realistic animations across various technical domains. Possible products or practical uses of this model could include animation software tools, character rigging frameworks, or even specialized plugins for existing animation software to facilitate the implementation of thin-plate-spline motion models in the animation pipeline.
- Cost per run
- Avg run time
- Nvidia T4 GPU
|No other models by this creator|
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Summary of this model and related resources.
|Model Name||Thin Plate Spline Motion Model|
Thin-Plate Spline Motion Model for Image Animation
|Model Link||View on Replicate|
|API Spec||View on Replicate|
|Github Link||View on Github|
|Paper Link||View on Arxiv|
How popular is this model, by number of runs? How popular is the creator, by the sum of all their runs?
How much does it cost to run this model? How long, on average, does it take to complete a run?
|Cost per Run||$0.0297|
|Prediction Hardware||Nvidia T4 GPU|
|Average Completion Time||54 seconds|